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SPACE ARCADE

Win Condition: Survive incoming attacks from enemies and flying debris until the level is complete.
Lose Condition: Lose all 3 lives by overlapping with debris or enemies.

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CORE LOOP

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SECONDARY GAMEPLAY CONSIDERATIONS

Initial considerations prior to engine implementation

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ENEMY WAVE DESIGN

Initial 8 Wave Design

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Reduced Wave Design (Referencing previous waves)

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GAMES DESIGN ONE SHEETS

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