top of page
Games Designer
SPACE ARCADE
Win Condition: Survive incoming attacks from enemies and flying debris until the level is complete.
Lose Condition: Lose all 3 lives by overlapping with debris or enemies.
CORE LOOP
SECONDARY GAMEPLAY CONSIDERATIONS
Initial considerations prior to engine implementation
ENEMY WAVE DESIGN
Initial 8 Wave Design
Reduced Wave Design (Referencing previous waves)
bottom of page